When it comes to assessment, students would always have mixed feelings about it, and regard it as a burden. Because traditional assessments are always implemented through paper tests or exams. How can we motivate students to love assessment, and better express/exhibit themselves through effective assessment?! Kahoot is definitely a great and fun assessment tool to use when
students are learning in class. It can functions as a formative assessment tool. Because in
classrooms, we couldn’t read effectively a student’s body language to tell
whether they have understood or not, so using a formative assessment tool is
helpful for teacher to keep a track of their student’s progress. Kahoot could also use for surveys to gather opinions and insight.
I chose Kahoot to use in my classroom because it cannot only
assess the student during class, it could also function as a game. So that students
would not felt it as a burden to perform, but rather with an excitement to
play.
The first strength of Kahoot is interaction. Kahoot can
realize multiple screen interactions. Teacher could design quizzes according to
the lesson content before the class, and input the questions into Kahoot. Every
student could connect to the teacher’s “Kahoot assessment game” through his or
her mobile phone. They could compete to answer as many questions as possible to
accumulate points and win the game. From Kahoot, teacher could get students’
response, accuracy rate and ranks instantly.
For example, if I want to do a math lesson formative assessment in my class. I would click the purple"Quiz" button to create a new Kahoot game. A new window with game title and description would pop up. After i fill in the title, description, I could upload a cover image to make this Kahoot standout. I chose it to be visible to everyone, so that every student could see it. After i fill out the info, I click "ok, go".
It would leads me to another window that I can add in my quiz questions: 1. Katie has 22 plums, Jessica has 7 plums, how many plums do Katie and Jessica have in total? In the option session, I would give out 4 choices, with one correct, I would tick that one, and proceed to next question.
After I input all the quiz questions, I click "Save"
Then it's published and ready to play. After I click "Play", it would appear two ways to play, either player VS player on 1:1 devices; or team VS team on shared devices. I chose team VS team so that students could form groups to play, it would foster their teamwork spirit, and it requires less devices.
I would send to each team the website to assess the game: https://kahoot.it , after they click the website, then type in the game pin: 241150, they would enter into the game surface, and choose a name for their team, and the nick names of the team members.
The game starts, with a count down of 20 seconds on the screen, team 1 has to choose one 1 out of 4 answers.
When time is up, the rank would appear instantly, showing which team has won the game. After the game, students could give ratings, feelings and comments on the game.If they are not satisfied, they could play again.
By the end of the game, the teacher would already know the progress of each team, how much do they know and what areas need to be improved. It's also very user friendly, we only need to have a tablet, computer or mobile phone to start the game. The instruction is simple and easy to follow. Only problem that could arise is that if there's internet problem, students could not access to the game effectively. I would make sure to use it in a good internet connection classroom. Otherwise, prepare several mobile phones with unlimited internet connections. Some students might feel unfamiliar with this online game and quiz and perform slow, however, with more practice, they would definitely fall in love with this game.